CrossOver 23 is now rolling out for macOS with DirectX 12 support. This is a major update that allows Mac users to run Windows games with better performance and graphics quality.
DirectX 12 is the latest version of Microsoft’s graphics API. It offers a number of improvements over DirectX 11 like better performance, lower latency, and more efficient use of GPU resources. CrossOver 23 uses VKD3D and MoltenVK to translate DirectX 12 calls to Metal, the graphics API used by macOS.
CrossOver 23 also features improvements like support for geometry shaders and transform feedback
Codeweavers, the developer of CrossOver, had been working on DirectX 12 support for Mac for several months and released a beta version of CrossOver 23 with DirectX 12 support in June 2023. The final version of CrossOver 23 is now available to all users.
CrossOver 23 uses a tech called VKD3D to translate DirectX 12 calls into Vulkan calls, which can then be executed by Mac’s graphics driver. This allows CrossOver to run DirectX 12 games and applications on macOS without any significant performance loss.
Here are the console games you can enjoy on macOS with CrossOver 23 and DirectX 12
- Diablo II Resurrected: This game saw a significant performance boost with CrossOver 23 and DirectX 12. In some cases, the frame rate was doubled. For example, on a MacBook Pro with an M1 Max chip, the game ran at an average of 70 frames per second (fps) with DirectX 11, and 140 fps with DirectX 12.
- Diablo IV: This game is still in development, but it has been tested with CrossOver 23 and DirectX 12. The performance was good, but there were some minor issues. For example, on a MacBook Pro with an M1 Max chip, the game ran at an average of 50 fps with DirectX 11, and 60 fps with DirectX 12.
- MechWarrior 5: Mercenaries: This game also saw a significant performance boost with CrossOver 23 and DirectX 12. The frame rate was up to 50% higher in some cases. For example, on a MacBook Pro with an M1 Max chip, the game ran at an average of 40 fps with DirectX 11, and 60 fps with DirectX 12.
- Street Fighter V: This game ran smoothly with CrossOver 23 and DirectX 12. There were no noticeable performance issues. For example, on a MacBook Pro with an M1 Max chip, the game ran at an average of 60 fps with DirectX 11, and 60 fps with DirectX 12.
- Tekken 7: This game also ran smoothly with CrossOver 23 and DirectX 12. There were no noticeable performance issues. For example, on a MacBook Pro with an M1 Max chip, the game ran at an average of 60 fps with DirectX 11, and 60 fps with DirectX 12.
- Octopath Traveler: This game ran smoothly with CrossOver 23 and DirectX 12. There were no noticeable performance issues. For example, on a MacBook Pro with an M1 Max chip, the game ran at an average of 30 fps with DirectX 11, and 30 fps with DirectX 12.
These are just a few of the games that have been tested with CrossOver 23 and DirectX 12. The performance results will vary depending on the game and the Mac hardware that is being used. However, in general, CrossOver 23 with DirectX 12 can provide significant performance improvements for many games.
It is important to note that not all games will work with CrossOver 23 and DirectX 12. Some games may have compatibility issues or may not run at all. It is always best to check the CrossOver compatibility list before trying to run a game.
Furthermore, CodeWeavers, says that they are still working on improving the performance of DirectX 12 games and applications in CrossOver 23. They also plan to add support for more games and applications in the future.
Overall, the addition of DirectX 12 support to CrossOver is a significant step forward for the software. It makes CrossOver a more attractive option for Mac users who want to run Windows games and applications.
In addition to DirectX 12 support, CrossOver 23 now supports the EA App, meaning users can now run EA games on macOS using CrossOver. CrossOver 23 includes initial support for geometry shaders and transform feedback. This means that CrossOver can now run some games that use these features.
- Geometry shaders are a type of shader that can be used to generate new vertices. This can be used for a variety of purposes, such as creating terrain, particles, and other complex 3D objects.
- Transform feedback is a feature that can be used to capture the output of a shader. This can be used to render objects in different ways, such as wireframes or point clouds.
Users can download CrossOver 23 from the CodeWeavers website. The CrossOver Standard Edition costs $74.95. The CrossOver Pro Edition costs $149.95, but there’s a special discount available for a limited time using the code LEVELUP23. There is also a free trial version of CrossOver available.
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